Home界面的启动 -电脑资料

电脑资料 时间:2019-01-01 我要投稿
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    继上篇文章Launcher进程的启动,我们继续分析Home界面的启动,

Home界面的启动

public final class ActivityThread {	......	public static final void main(String[] args) {		SamplingProfilerIntegration.start();		Process.setArgV0(thread.attach函数如下:

private final void attach(boolean system) {        sThreadLocal.set(this);        mSystemThread = system;        if (!system) {            ......            IActivityManager mgr = ActivityManagerNative.getDefault();            try {                mgr.attachApplication(mAppThread);            } catch (RemoteException ex) {            }        } else {            ......        }		......}
static public IActivityManager getDefault()    {        if (gDefault != null) {            //if (Config.LOGV) Log.v(            //    ActivityManager, returning cur default =  + gDefault);            return gDefault;        }        IBinder b = ServiceManager.getService(activity);        if (Config.LOGV) Log.v(            ActivityManager, default service binder =  + b);        gDefault = asInterface(b);        if (Config.LOGV) Log.v(            ActivityManager, default service =  + gDefault);        return gDefault;    }
static public IActivityManager asInterface(IBinder obj)    {        if (obj == null) {            return null;        }        IActivityManager in =            (IActivityManager)obj.queryLocalInterface(descriptor);        if (in != null) {            return in;        }                return new ActivityManagerProxy(obj);    }
在ActivityThread类的成员函数attach中,调用ActivityManagerNative类的静态成员函数getDefault来获得ActivityMangerService的一个代理对象,代理对象的类型为ActivityMangerProxy。

   

    mgr.attachApplication(mAppThread)实际上调用的是ActivityManagerProxy的attachApplication,如下:

class ActivityManagerProxy implements IActivityManager{       public void attachApplication(IApplicationThread app) throws RemoteException    {        Parcel data = Parcel.obtain();        Parcel reply = Parcel.obtain();        data.writeInterfaceToken(IActivityManager.descriptor);        data.writeStrongBinder(app.asBinder());        mRemote.transact(ATTACH_APPLICATION_TRANSACTION, data, reply, 0);        reply.readException();        data.recycle();        reply.recycle();    }    ......}
其中app为:

final ApplicationThread mAppThread = new ApplicationThread();
继承于ApplicationThreadNative,ApplicationThreadNative继承于Binder实现了IApplicationThread。

    由于是同步传输,所以Launcher进程主线程睡眠等待。

    此时System进程Binder主线程池和子线程池都开启了,正在等待来自Launcher进程的请求。

    System进程,接收到请求后,如上图的Binder进程间通信的省略步骤一样,会执行如下代码:

public abstract class ActivityManagerNative extends Binder implements IActivityManager{    ......    public boolean onTransact(int code, Parcel data, Parcel reply, int flags)            throws RemoteException {        switch (code) {        case ATTACH_APPLICATION_TRANSACTION: {            data.enforceInterface(IActivityManager.descriptor);            IApplicationThread app = ApplicationThreadNative.asInterface(                    data.readStrongBinder());            if (app != null) {                attachApplication(app);            }            reply.writeNoException();            return true;        }    .......}
首先生成BinderProxy对象,里面的mObject指向代理对象,向上转型为IBinder。

    然后生成ApplicationThreadProxy对象,里面mRemote指向BinderProxy对象。

    由于ActivityManagerService类继承于ActivityManagerNative类,所以attachApplication,实际上执行的是位于ActivityManagerService中的。

public final class ActivityManagerService extends ActivityManagerNative{    public final void attachApplication(IApplicationThread thread) {        synchronized (this) {            int callingPid = Binder.getCallingPid();            final long rigId = Binder.clearCallingIdentity();            attachApplicationLocked(thread, callingPid);            Binder.restoreCallingIdentity(origId);        }    }    .....}
这里将操作转发给attachApplicationLocked函数,如下:

public final class ActivityManagerService extends ActivityManagerNative		implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {	......	private final boolean attachApplicationLocked(IApplicationThread thread,			int pid) {		// Find the application record that is being attached...  either via		// the pid if we are running in multiple processes, or just pull the		// next app record if we are emulating process with anonymous threads.		ProcessRecord app;		if (pid != MY_PID && pid >= 0) {			synchronized (mPidsSelfLocked) {				app = mPidsSelfLocked.get(pid);//取回ProcessRecord对象,保存在app中,app就是用来描述新创建的应用程序进程的			}		} else if (mStartingProcesses.size() > 0) {			......		} else {			......		}		if (app == null) {			......			return false;		}		......		String processName = app.processName;		try {			thread.asBinder().linkToDeath(new AppDeathRecipient(				app, pid, thread), 0);		} catch (RemoteException e) {			......			return false;		}		......		app.thread = thread;//thread设置为参数thread所指向的一个ApplicationThread代理对象		......                mHandler.removeMessages(PROC_START_TIMEOUT_MSG, app);//删除ActivityMangerService所运行在的线程的消息队列中PROC_START_TIMEOUT_MSG消息		boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info);		......		boolean badApp = false;		boolean didSomething = false;		// See if the top visible activity is waiting to run in this process...		ActivityRecord hr = mMainStack.topRunningActivityLocked(null);//位于栈顶的ActivityRecord是Home界面的ActivityRecord		if (hr != null && normalMode) {			if (hr.app == null && app.info.uid == hr.info.applicationInfo.uid				&& processName.equals(hr.processName)) {					try {						if (mMainStack.realStartActivityLocked(hr, app, true, true)) {//最后走这里							didSomething = true;						}					} catch (Exception e) {						......					}			} else {				......			}		}		......		return true;	}	......}
在System进程的启动流程第二部分,最后一部分,ActivityManager以这个PID为关键字将一个ProcessRecord对象保存在了成员变量mPidsSelfLocked中。所以首先通过参数pid将这个ProcessRecord对象取回来,并且保存在app中。

    然后对app初始化,其中最重要的是将它的成员变量thread设置为参数thread所指向的一个ApplicationThread代理对象。这样,ActivityManagerService以后就可以通过这个ApplicationThread代理对象来和新创建的应用程序进程进行通信了。

    还记得在System进程的启动流程第二部分,最后一部分,会向ActivityManagerService所运行的线程的消息队列发送一个类型为PROC_START_TIMEOUT_MSG的消息,并且指定这个消息在PROC_START_TIMEOUT毫秒之后处理。

Message msg = mHandler.obtainMessage(PROC_START_TIMEOUT_MSG);  msg.obj = app;  mHandler.sendMessageDelayed(msg, PROC_START_TIMEOUT);
这里通过以下代码来删除ActivityMangerService所运行在的线程的消息队列中PROC_START_TIMEOUT_MSG消息,因为新的应用程序进程已经在规定的时间内启动起来了。

   

mHandler.removeMessages(PROC_START_TIMEOUT_MSG, app)
最后通过ActivityStack类的成员函数realStartActivityLocked来请求该应用程序进程启动一个Activity。

public class ActivityStack {	......	final boolean realStartActivityLocked(ActivityRecord r,			ProcessRecord app, boolean andResume, boolean checkConfig)			throws RemoteException {				......		r.app = app;//r的成员变量app的值设置为参数app,表示它描述的Activity组件是在参数app所描述的应用程序进程中启动的		......		int idx = app.activities.indexOf(r);		if (idx < 0) {			app.activities.add(r);//将该Activity添加到参数app所描述的应用程序进程的Activity组件列表中		}				......		try {			......			List<resultinfo>results = null;			List<intent>newIntents = null;			if (andResume) {				results = r.results;				newIntents = r.newIntents;			}				......						app.thread.scheduleLaunchActivity(new Intent(r.intent), r,				System.identityHashCode(r),				r.info, r.icicle, results, newIntents, !andResume,				mService.isNextTransitionForward());			......		} catch (RemoteException e) {			......		}		......		return true;	}	......}</intent></resultinfo>

    这里最终通过app.thread进入到ApplicationThreadProxy的scheduleLaunchActivity函数中,注意,这里的第二个参数r,是一个ActivityRecord类型的Binder对象,用来作来这个Activity的token值,

电脑资料

Home界面的启动》(https://www.unjs.com)。

public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,            ActivityInfo info, Bundle state, List<resultinfo>pendingResults,    		List<intent>pendingNewIntents, boolean notResumed, boolean isForward)    		throws RemoteException {        Parcel data = Parcel.obtain();        data.writeInterfaceToken(IApplicationThread.descriptor);        intent.writeToParcel(data, 0);        data.writeStrongBinder(token);        data.writeInt(ident);        info.writeToParcel(data, 0);        data.writeBundle(state);        data.writeTypedList(pendingResults);        data.writeTypedList(pendingNewIntents);        data.writeInt(notResumed ? 1 : 0);        data.writeInt(isForward ? 1 : 0);        mRemote.transact(SCHEDULE_LAUNCH_ACTIVITY_TRANSACTION, data, null,                IBinder.FLAG_ONEWAY);        data.recycle();    }</intent></resultinfo>
其Binder类图如下:

   

    我们传递的数据token,是一个ActivityRecord类型的Binder对象,如下图:

   

    1、由于是异步传输,System进程传输完数据后,又开始在线程池继续等待了。

    2、 同时Launcher进程的主线程也该收到System进程返回的数据了,它还一直等待在如下代码:

class ActivityManagerProxy implements IActivityManager{       public void attachApplication(IApplicationThread app) throws RemoteException    {        Parcel data = Parcel.obtain();        Parcel reply = Parcel.obtain();        data.writeInterfaceToken(IActivityManager.descriptor);        data.writeStrongBinder(app.asBinder());        mRemote.transact(ATTACH_APPLICATION_TRANSACTION, data, reply, 0);        reply.readException();        data.recycle();        reply.recycle();    }    ......}
2、Launcher进程的主线程被唤醒后,继续运行,会返回到ActivityThread的main函数,执行Looper.loop(),这样Launcher进程的主线程的消息循环机制就创立了。

    3、由于Launcher进程子线程池已经建立,并且在睡眠等待,此时发送数据,会唤醒Launcher进程子线程,如Binder类图所示,开始执行如下代码:

public abstract class ApplicationThreadNative extends Binder        implements IApplicationThread {    ........    public boolean onTransact(int code, Parcel data, Parcel reply, int flags)            throws RemoteException {        switch (code) {        case SCHEDULE_LAUNCH_ACTIVITY_TRANSACTION:        {            data.enforceInterface(IApplicationThread.descriptor);            Intent intent = Intent.CREATOR.createFromParcel(data);            IBinder b = data.readStrongBinder();            int ident = data.readInt();            ActivityInfo info = ActivityInfo.CREATOR.createFromParcel(data);            Bundle state = data.readBundle();            List<resultinfo>ri = data.createTypedArrayList(ResultInfo.CREATOR);            List<intent>pi = data.createTypedArrayList(Intent.CREATOR);            boolean notResumed = data.readInt() != 0;            boolean isForward = data.readInt() != 0;            scheduleLaunchActivity(intent, b, ident, info, state, ri, pi,                    notResumed, isForward);            return true;        }        .....}</intent></resultinfo>
其中b为一个BinderProxy的Binder代理对象,指向了ActivityManagerService中与Launcher进程对应的一个AcitivityRecord对象,如上图所示。

    由于ApplicationThread继承于ApplicationThreadNative,所以真正执行的是ApplicationThread里面的scheduleLaunchActivity方法。

public final class ActivityThread {	......	private final class ApplicationThread extends ApplicationThreadNative {		......		// we use token to identify this activity without having to send the		// activity itself back to the activity manager. (matters more with ipc)		public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,				ActivityInfo info, Bundle state, List<resultinfo>pendingResults,				List<intent>pendingNewIntents, boolean notResumed, boolean isForward) {			ActivityClientRecord r = new ActivityClientRecord();			r.token = token;			r.ident = ident;			r.intent = intent;			r.activityInfo = info;			r.state = state;			r.pendingResults = pendingResults;			r.pendingIntents = pendingNewIntents;			r.startsNotResumed = notResumed;			r.isForward = isForward;			queueOrSendMessage(H.LAUNCH_ACTIVITY, r);		}		......	}	......}</intent></resultinfo>
函数首先创建一个ActivityClientRecord实例,并且初始化它的成员变量,然后调用ActivityThread类的queueOrSendMessage函数进一步处理。

   

public final class ActivityThread {	......	private final class ApplicationThread extends ApplicationThreadNative {		......		// if the thread hasn't started yet, we don't have the handler, so just		// save the messages until we're ready.		private final void queueOrSendMessage(int what, Object obj) {			queueOrSendMessage(what, obj, 0, 0);		}		......		private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {			synchronized (this) {				......				Message msg = Message.obtain();				msg.what = what;				msg.obj = obj;				msg.arg1 = arg1;				msg.arg2 = arg2;				mH.sendMessage(msg);			}		}		......	}	......}
由于目前是在Binder子线程池中处理的请求,所以queueOrSendMessage目前处于子线程,大家知道mH是主线程中Handler,刚刚完成了Loop.loop()进入了消息循环。

public final class ActivityThread {	......	private final class H extends Handler {		......		public void handleMessage(Message msg) {			......			switch (msg.what) {			case LAUNCH_ACTIVITY: {				ActivityClientRecord r = (ActivityClientRecord)msg.obj;				r.packageInfo = getPackageInfoNoCheck(					r.activityInfo.applicationInfo);				handleLaunchActivity(r, null);			} break;			......			}		......	}	......}
这里最后调用ActivityThread类的handleLaunchActivity函数进一步处理。

public final class ActivityThread {	......	private final void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) {		......		Activity a = performLaunchActivity(r, customIntent);		if (a != null) {			r.createdConfig = new Configuration(mConfiguration);			Bundle ldState = r.state;			handleResumeActivity(r.token, false, r.isForward);			......		} else {			......		}	}	......}
这里首先调用performLaunchActivity函数来加载这个Activity类,即Home界面Activity,然后调用它的onCreate函数,最后回到handleLaunchActivity函数时,再调用handleResumeActivity函数来使这个Activity进入Resumed状态,即会调用这个Activity的onResume函数,这是遵循Activity的生命周期的。

public final class ActivityThread {	......	private final Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {				......		ComponentName component = r.intent.getComponent();		......		Activity activity = null;		try {			java.lang.ClassLoader cl = r.packageInfo.getClassLoader();			activity = mInstrumentation.newActivity(				cl, component.getClassName(), r.intent);			......		} catch (Exception e) {			......		}		try {			Application app = r.packageInfo.makeApplication(false, mInstrumentation);			......			if (activity != null) {				ContextImpl appContext = new ContextImpl();				appContext.init(r.packageInfo, r.token, this);				appContext.setOuterContext(activity);				CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());				Configuration config = new Configuration(mConfiguration);				......				activity.attach(appContext, this, getInstrumentation(), r.token,					r.ident, app, r.intent, r.activityInfo, title, r.parent,					r.embeddedID, r.lastNonConfigurationInstance,					r.lastNonConfigurationChildInstances, config);				.......				mInstrumentation.callActivityOnCreate(activity, r.state);				......			}			......			mActivities.put(r.token, r);		} catch (SuperNotCalledException e) {			......		} catch (Exception e) {			......		}		return activity;	}	......}
这样,就开始执行Home界面的onCreate。

    1、至此,Launcher进程Binder子线程池在给主线程发送消息后,又进入睡眠等待状态。onCreate是通过消息机制,在主线程中执行的。

    2、System进程又在线程池(主线程和子线程)继续等待了。

    3、Zygote进程等待连接请求,创建新的应用程序进程。

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